Sound has always played a big part in films as it represents what people are doing the mood of particular characters and it also sets the scene. For example nearly every film starts off with music, the classics include Jaws, mission impossible and James Bond, the music that the film starts off with isnt just used at the start of the film or at the end, the same music is used regulary through out the film at key points. The music in Jaws appears just before an attack, when the shark is close or when you looking through the sharks point of view. In James Bond the music is used at action parts in the film, fighting scenes and chases and that is the same in mission impossible's case. These pieces of music are pretty much famous as every body knows them and what film they come from.
Sound also represents actions such as in older martial art films where the characters are fighting each hit is accompanied with a distict noise, which even today when people are play fighting make the same noise, this is the same with ancient battle scenes when the swords are hitting each other.
Diegetic and non-diegetic sound is used in every film, most commonly used when a character is talking but not shown on screen and diegetic sound when a character is talking on screen oviously these scenes can be made more dramtic with added music and how loud or quiet they are speaking.
Direct sound can be used to represent the most dramatic scenes for example in a high speed car chase that leads to a crash, it's more then likely you will only hear the scidding and then the impact of the crash followed by the glass smashing. The same can be said of a scene if an important character has just been shot it will be all quiet, you will then hear perhaps the trigger being pulled, the bang, followed by the person getting hit by the bullet.
Nonsimultaneous sound is used for example a sound has been recored and played back on screen you dont see the character who has said what they are saying. This is similar to offscreen sound the difference is that for offscreen sound the character is there you just can't see them for the period there speaking.
Sound perspective is important in films in particular Jaws when it shows the shark, the music begins slowly then as the shark gets closer and closer to it's prey the music gets faster and louder.
Voice overs are commonly used when a film is showing the life and history of some one and the character normaly narrates this himself.
I believe if we did'nt have sound in films it would be boring and not at all entertaining it would be like watching a programme whilst it was on mute.
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Good work Charlie, you have thoroughly considered the use of sound within films.
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